Weekly community newsletter – Wetness and an apology
Dear exiles, Happy November everyone! Hope you all had a great Halloween and that you didn’t overstuff yourselves on sugary sweets. We celebrated the only way we could think of: Smashing pumpkins. Literally. Many thanks to our American community managers Nicole Vayo and Andy Benditt for taking time out of their work schedules to partake in what we hope will become a…
Read MoreXbox patch notes (06.11.2017)
We’ve patched the Xbox version of Conan Exiles (version number 70616/14371). You’ll find the full change log below:
Read MoreWeekly community newsletter – We’re back!
Dear exiles, We have returned! There was no newsletter last week as Joel and I attended SplashJam the week before that (meaning we weren’t at the weekly dev meeting). SplashJam is a game jam on a cruise ship travelling from Tromsø to Trondheim in Norway. Funcom was one of the sponsors of the event with Amazon, D-Pad Studios and Unity, among others, with Joel and…
Read MoreWeekly community letter – Temperature changes
Dear exiles, We hope everyone’s had a good weekend and that the fall weather is treating you well. I’ll keep the introduction short this week so we can get to the good stuff! Current state of PC Last week we pushed a new build to Testlive with some exciting changes. You can now interact with archer, fighter and dancer thralls and…
Read MoreWeekly community letter – It’s getting hot in here
Dear exiles, Technically it’s getting cold outside. Hope everyone’s been enjoying the first week of October! It’s getting colder by the day, the perfect time to curl up under a blanket, drink some hot chocolate, and play a video game. For this week’s community letter, we’re trying something different: fewer words! And possibly some more gifs and pictures, depending on what I’m…
Read MoreXbox/PC parity patch (06.10.2017)
We’ve released a huge patch for Xbox that brings with it a massive amount of changes, putting the Xbox version in line with the current state of the PC version. Here’s the full list of changes we’ve done to the game: Sprinting and wielding improvements: Sprint will automatically sheathe your weapons. We refactored this system…
Read MoreDev blog #18: Eat and drink to your hearts content!
Does eating an exotic feast meal, made up of spiced haunch, cooked eggs and dried berries, while drinking some nice highlands wine sound tempting to you? Needing food and water at regular intervals can be somewhat of a hassle in both real life and survival games. But just as in real life, where eating and…
Read MoreWeekly community letter – Filling in the gaps
Dear exiles, Happy October! It’s the month of spoops, pumkpin spiced lattes and complaining about Norwegian stores selling their Christmas candy and decorations too early. We’ve been working out of our new offices for four weeks now and everyone has managed to settle into the new work space. The coders have solved their window blinds problem, we finally have a microwave oven in the kitchen, and now…
Read MoreCommunity Spotlight 11
Hello again and welcome to this week’s Community Spotlight! While the developers are busy making updates and content for the game, Jens Erik and I scout the communities of Conan Exiles for the amazing creations you all have shared. We’re constantly impressed and amazed and love sharing them around the office! Superheroes One of our…
Read MoreWeekly community letter – Optimizations and fixes
Dear exiles, Welcome back to the weekly community letter. In case you missed our first letter you can read it right here to catch up on what we talked about last week. This week will mostly be about fixes and optimizations, but we also have some things to show that we think you’ll like. We know we do! Like…
Read More