Here’s how we’re going to wipe the official PC servers

By jens | November 13, 2017

Dear exiles, Thank you very much for participating in our server wipe survey over the weekend! We wanted to give the community on each server the opportunity to decide how we clean up the aftermath of the recent duplication bugs. The responses were overwhelmingly in favor of wiping the servers, either fully or partially, with some outliers here and…

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Xbox Patch Notes (09/11/2017)

By nicole | November 9, 2017

Hey all! We apologize for the short notice but we’ve released a new patch today that should help with joining friends in game as well as a couple of crash fixes. Please continue to contact us through Twitter, Facebook, or email for any issues you experience. Patch Notes Accepting an invitation to join a friend…

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Conan Exiles now enhanced for Xbox One X!

By the dev team | November 8, 2017

Conan Exiles launched into Game Preview on Xbox One on the 16th of August this year and now we are excited to announce that Conan Exiles has been enhanced for Xbox One X! According to Microsoft the Xbox One X is 40% more powerful than any other console currently on the market and our developers…

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Weekly community newsletter – Wetness and an apology

By jens | November 7, 2017

Dear exiles, Happy November everyone! Hope you all had a great Halloween and that you didn’t overstuff yourselves on sugary sweets. We celebrated the only way we could think of: Smashing pumpkins. Literally. Many thanks to our American community managers Nicole Vayo and Andy Benditt for taking time out of their work schedules to partake in what we hope will become a…

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Xbox patch notes (06.11.2017)

By jens | November 6, 2017

We’ve patched the Xbox version of Conan Exiles (version number 70616/14371). You’ll find the full change log below:

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Photo: Robin Baumgarten

Weekly community newsletter – We’re back!

By jens | October 31, 2017

Dear exiles, We have returned! There was no newsletter last week as Joel and I attended SplashJam the week before that (meaning we weren’t at the weekly dev meeting). SplashJam is a game jam on a cruise ship travelling from Tromsø to Trondheim in Norway. Funcom was one of the sponsors of the event with Amazon, D-Pad Studios and Unity, among others, with Joel and…

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